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Unwriten Manual V

►When you play against a Walkover team, you'll win 5-0, get the formation experience and training for the full 90 min and the TS will be affected as usual (PIC, Normal, MOTS).

► There is an opinion (do not confuse it with a rule) that says that the match engine will consider first the general probability of winning for both teams, after that it will consider the exact score and in the end it will decide the distribution of the chances (which one will be goal and which one not).

This would explain somehow how at times a wretched attack rating will score against an utopian defending rating or how a divine attack rating doesn't score against a solid defending rating, for example.

► The total passing skill of all your outfield players determines your Attack On Wings / Attack In The Middle tactical skill.

►On the new engine there is no chance in the 45th and the 90th minute. The most chances seem to happen between min. 25-37.

►The efficiency of a coach - comparing to 100% of a Solid one - is:

Excellent - 105.3%
Solid - 100%
Passable - 90.9%
Inadequate - 83.3%
Weak - 76.9%
Poor - 71.4%.

► If you want to know more about the Team Spirit drop or PIC effect, you may want to consider this table:

Posted at 11:36 am by Yoshitshune


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